Quake Champions Enters Early Access Soon, Adds DOOM Slayer
Quake Champions is finally concluding its closed beta to enter early access next week, by which a slew of new content will be introduced by the developer.
The first-person arena shooter will retain its free-to-play model, where players can rent out other champions, but those wanting complete access will be able to purchase “The Champions Pack” once the early access period starts.
It will be priced at $30, which is cheaper than what the paid version of the game will officially release for in the future. It will feature all current eleven champions as well as six more inclusions that are expected to arrive in the next year. The pack also grants access to exclusive in-game bonuses such as skins and loot chests.
“With a fast, skill-based game like Quake Champions, nothing is more important than continual testing and refining based on player feedback to ensure the game is balanced, optimized, and fun for all levels of players, from pro to new,” stated game director Tim Willits in the announcement. “The Early Access version of Quake Champions is, obviously, a work-in-progress, but represents a solid and robust version of the game, with four modes, 11 Champions, a variety of maps, and a thriving community of fans. Early Access will allow us to work closely with players to improve the game and add additional features before the official launch of Quake Champions in the coming months.”
Bethesda Softworks has confirmed DOOM Slayer (also known as Doomguy) to be making his way to the roster of Quake Champions. His active ability is called Berserk, which has him smashing enemies into “bloody piles of gibs” with his bare hands. He will also be able to double-jump in order to reach new heights.
Other content heading for Quake Champions during early access includes two new maps, new rune challenges, new customization options, in-game voice chat, special lore skins, and improved tutorials for fresh players.
Quake Champions will enter early access on Steam on August 22. It has been in beta since May.