Project Cars 2 is one of the most notable games scheduled to launch this year and Slightly Mad Studios has already confirmed that the game will run at 60 FPS/4K on Xbox One X. There have not been a lot of games this generation of consoles that run at 60 FPS and look amazing while doing it but, Slightly Mad Studios has done it with Project Cars 2 and also explained why running the game at 60 FPS is important.
Speaking with Gamespot, COO at Slightly Mad Studios, Rod Chong, explained why 60 FPS is so important for Project Cars 2. According to Chong, 60 FPS is the bare minimum FPS target for the studio and added that the studio believes that if it’s below 60 FPS then its “death”.
You’re always pushing boundaries. You’re always pushing new rendering features. New areas of the physics engine, which are taxing the processors more. If the performance starts dropping off or the frame rates are not maintained in the way that you want, that can be challenging. Our bare minimum is 60 frames per second. It must be 60 frames per second or death. The feeling of the car is not there [if the frame rate is] below that. Or if you’re in VR, you start getting ill below 60 frames per second. We have the optimisation worked out reasonably well now, but certainly there have been so moments where had to really push hard to optimise, optimise, optimise.
Slightly Mad Studios has also revealed that the development team is working hard to bring the game to PSVR but, added that they can’t make any promises.
Also, the studio has noted that the Xbox One X version of Project Cars 2 will see notable improvements over the PS4 Pro version.
Project Cars 2 is an upcoming racing simulator game in development at Slightly Mad Studios and will launch in 2017 for PC, Xbox One and PlayStation 4.