Hideki Kamiya Thanks Yoko Taro For Saving Platinum Games with NieR Automata
There is no denying that Nier Automata was a great success and paved the way for a number of Platinum Games titles to be released on PC. Recently, the co-founder of Platinum Games, Hideki Kamiya, took some time out to thank Yoko Taro for his work on the recently released action RPG/hack and slash game.
Kamiya mentioned how Yoko Taro, the director of Nier Automata, and his work on the game has resulted in great things for the game studio and Kamiya respects him greatly for that. In his tweet, Kamiya mentioned that thanks to the success of Nier Automata, a lot of new people have joined the development team of the studio.
Kamiya Praises the Efforts of Yoko Taro on NieR Automata
Nier Automata’s success wasn’t just financial as the game did really well in sales but it also resulted in growing the player base of Platinum Games titles and resulted in a more positive environment in the studio, something which was desperately needed after the cancellation of Scalebound and the departure of producer JP Kellams from the company.
Hideki Kamiya even went on to say that it wouldn’t be an exaggeration if it was said that Yoko Taro saved the studio as despite their amazing games in the past, the company hadn’t really enjoyed widespread fame and success which was brought on by the release of Nier Automata.
Of course, the game’s release on PC players a huge part in that thanks to Steam’s massive player base. Because of the game’s success, Platinum Games went on to port the original Bayonetta game and Vanquish on the platform, both of which received great response from the PC community.
However, it wouldn’t be right to say that Yoko Taro’s game is by any means a perfect title. Like almost every other game these days, even Nier Automata faced a number of issues. Some of these still haven’t been fixed, especially on PC and might never will be.