Blizzard has announced two new game modes for Overwatch that arrived on the Public Test Realm (PTR) earlier today for the community.
Team Deathmatch and Free-for-All are identical to what we have already experienced in other first-person shooters. Both modes relinquish the need of any objective control and are aimed at players who simply want nonstop mayhem.
Team Deathmatch pits eight players against each other in two teams of four, where the first side to register thirty kills achieves victory. Some heroes have slightly been adjusted for the mode. For example, Mercy resurrecting allies will actually take kills off the scoreboard from the opposing team.
Free-for-All, as the name suggests, is all about survival. Each match features eight players by default and stops when one has registered twenty kills on the board. The developer has confirmed that the top half of players will get credits and loot boxes for their efforts.
According to game director Jeff Kaplan, some of the maps for the other modes in Overwatch had to be slightly modified to better fit the two new modes. In addition, new maps have been brought in that were designed specifically for Free-for-All. These are basically smaller versions of the existing maps.
The new modes can be found in the Arcade section of Overwatch. A release date has not been mentioned but if the feedback is positive, Blizzard could push them live by the next official patch.
It was reported earlier this month that Overwatch has become one of the highest earning games for the current year so far on both consoles and PC. It is closing in on Destiny on consoles and is just behind Dota 2 on PC.