Assassin’s Creed Origins will launch for PC and consoles in October and Ubisoft is gearing up its efforts to market the game. PC versions of multiplatform games have a rocky history as many are unoptimized for PC or just straight up console ports. However, Ubisoft has promised the Assassin’s Creed Origins PC version will not suffer the same fate.
While replying to a fan on Twitter, game director, Ashraf Ismail, revealed that the studio is putting a lot of work in Assassin’s Creed Origins PC version saying that the development team is putting a lot of love into the PC version of Assassin’s Creed Origins.
Also, Ubisoft has confirmed that Tombs are returning in Assassin’s Creed Origins and this time the tombs will be based on real world tombs. In the latest issue of OPM, creative director Ashraf Ismail confirmed that Assassin’s Creed Origins will feature tombs that will feature a mix of puzzles and platforming, just like in Assassin’s Creed 2.
We have quite a few tombs in the game, and they range from being classical puzzles to navigation puzzles and navigation challenges. A lot of them are actually built off of the actual true tombs that we’ve researched.
He revealed that the team consulted with historians about how the ancient tombs were constructed in Egypt to make the tombs feel authentic.
Ubisoft skipped releasing Assassin’s Creed last year to reinvent the franchise and the studio has definitely made an effort in that area. One of the many changes to the game made by Ubiosft is the loot system which the studio describes as a smart loot system. According to devs, it is not completely random and players can go out and hunt for the desired equipment.
Assassin’s Creed Origins is an upcoming action RPG in development at Ubisoft and is scheduled to launch on October 27, 2017, for PC, Xbox One and PlayStation 4.