Titanfall 2 launched last year with stellar reviews from critics and players alike, however, the game couldn’t meet EA’s sales expectations and many blame the game’s release window was the reason behind it. Now, Respawn Entertainment boss Vince Zampella has spoken more on the topic and revealed that the game was successful.
Speaking with Gamespot, Respawn’s Vince Zampella talked about Titanfall 2 and revealed that the game was successful and sold well, however, he believes that the game should have sold even more and also acknowledged that the game’s release window was partly the reason behind it.
The game was successful, it sold well, but it didn’t quite sell as well as it should have. Maybe because it was super-crowded, the pricing was aggressive–it was a rough window to launch our game.
He further talked about the future of the franchise and also revealed that the studio is also working on another project about which he can’t talk about which will probably the Star Wars title in development at Respawn and the studio has assured that fans should expect high-quality game as expected from Respawn Entertainment.
However, the studio has previously revealed that it won’t be talking about its upcoming Star Wars game anytime soon.
Titanfall isn’t the only game being worked on here at Respawn. Stig Asmussen, who previously worked on the God of War franchise, has been leading a separate team that has been quietly working away on our Star Wars title. That project is still wrapped in secrecy and we won’t be talking about it for a while.
Visceral Games is also working on an action-adventure Star Wars title and former Uncharted director, Amy Hennig, is directing it.
Titanfall 2 is a first-person action shooter developed by Respawn Entertainment for PC, Xbox One and PlayStation 4.