PlayerUnknown’s Battlegrounds Anti-Cheat Holds Strong, 50,000 Cheaters Banned So Far

Like every popular multiplayer game, PlayerUnknown’s Battlegrounds also has its fair share of annoying pests that must cheat their way to victory.

Surprisingly, its anti-cheat system has proven to be quite reliable so far. Yesterday, Bluehole Studio announced that it has managed to permanently ban at least 50,000 accounts since the game was released through the early access program four months ago.

What is alarming is that the number was half that for the period until June. Something must have caused such a large number of players to try their luck at cheating last month. Perhaps it has to do with the recent summer sale hosted by Steam and hype that convinced many to give the game a try.

PlayerUnknown’s Battlegrounds uses BattlEye as an automated anti-cheat system. It is described as “the anti-cheat gold standard” and is used by a number of other games such as Rainbow Six Siege. However, cheaters have a comparatively easier life there than in PlayerUnknown’s Battlegrounds. Once cheat-developers start evolving their injected programs, we will see just how effective BattlEye can be in keeping the online battle royale experience clean.

PlayerUnknown’s Battlegrounds received its monthly update this week but among new features, it has introduced an annoying widespread lag and disconnection problem that is affecting the entire community. According to the developer, it has managed to track down the cause of the issue but it is not something that can be fixed anytime soon.

The community is naturally alarmed and disappointed. While it is good news that the developer knows exactly what is causing the problems in the game, there is no confirmation on how soon a fix can be deployed.