Assassin’s Creed Origins Will Feature Random Gang Fights
The world of Assassin’s Creed Origins has a living, breathing environment. The wildlife, as well as the NPCs, will have a role to play in Origins. There are so many different dynamics at play in Origins that will make sure a deeper experience in delivered.
According to Ubisoft, one of the dynamics include spontaneous gang fights. The game features factions of NPCs that will engage with each other. Often, our lead character may find himself in the middle of a battle between two factions. Such an element provides depth to the gameplay.
We don’t have anything that is a spawned event, you know, ‘because you’re 50 metres away we’re going to spawn this fight here for you.’ These are NPCs that have a schedule, that have an agenda, that criss-cross paths, and if they happen to be enemies they’ll fight, if they happen to be allies they’ll hug each other. So this is really the world living.
There is not much known about the story of Assassin’s Creed Origins and how these fights will have an impact on his goals. Of course, one way is to cause an intentional clash to use as a diversion. Our lead hero, Bayek, is the “Physical Embodiment of Ancient Egypt” so he understands the nature of the people living in the city and how they react to different situations.
Assassin’s Creed Origins hero is coming to take down the Templars on PlayStation 4, Xbox One, and PC later this year. The game is available for pre-order in three different editions.
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