PlayerUnknown’s Battlegrounds is getting a new paid crate system which is currently facing a backlash from the community. The crates offer cosmetic items that have been free for those playing the game in early access. However, things are about to change soon.
What’s interesting is that PlayerUnknown broke his promise of adding microtransactions after the final release. Previously, he stated that once the game hits full release there are going to be paid crates on offer. While this doesn’t make a difference to the gameplay, fans are still not happy about paid content as well as they arriving in early access.
The update is rolling out today and is going to add paid crates. There are three new crates on offer and one of which, the Gamescom crate, can only be opened via a $2.50 key. Since each crate will feature only one item, it will take $10 or more to complete a costume.
While our intention was and still is to add the full feature to the game when we move into actual release, we do need to test it prior to launch and at Early Access so that it is stable and ready to be fully introduced to our community.
The idea of testing, prior to full implementation, is at the heart of adding every new game feature in our game, and this includes the crate and key system which we believe will serve as the foundation of a healthy economy after launch
He went onto say that this is an economy that would and should benefit all players. Those who are willing to pay and who are not willing to pay for vanity items won’t be treated differently. To PlayerUnknown, it is important that all players enjoy the customization options available. Moreover, it is even more crucial that there is a stable self-sustaining economy that maintains the value of the items players have purchased or gained by playing.