God Of War: Game Director Discusses The Changes In Kratos’ Character And More
Since the reveal of God Of War at E3 2017, it has been one of the most talked about games on the internet and developer Sony Santa Monica has been revealing new details about the game. The studio has revealed that they have planned multiple sequels for God Of War and now they have talked more about the game.
Speaking with Dailystar, director Cory Balrog was asked what did he thinks makes the upcoming game a God of War game since they have changed a lot of things like the camera angle and the tone of the game. He explained that the game’s story is about the change in Kratos which is not a bad thing and no matter how many changes they make he will remain Kratos.
It’s interesting because, when you look at it, is Zelda Breath of the Wild still Zelda? Am I still Corey because I am different from when I was in high school? I think change is often regarded as bad because it’s difficult. That’s what’s interesting about the new story too, the change for Kratos is not easy, it is going to be a long road.
But he is going to still be a lot of who he is for a long time and elements of the new start to bleed in. To me I don’t see it as throwing anything away. I don’t see it as totally fundamentally changing anything. A lot of people said ‘Kratos story is done you should just get rid of him’ and I am like really? Because a lot of people talk about Mario and Link and has anybody seen a Zelda game and said Link’s story is done?
God Of War is an upcoming action-adventure game in development at Sony Santa Monica Studio and will launch exclusively for PlayStation 4.