Assassin’s Creed Origins Dev Talks Senu, Arrow Physics, and More
Assassin’s Creed Origins lead character, the “Physical Embodiment of Ancient Egypt,” has a companion named Senu. The eagle is able to navigate the map and mark enemies as well as scout the area for Bayek. During the gameplay we saw recently at E3 2017, Bayek’s companion Senu was able to travel to a decent amount of distance.
Usually, such companions or tools have a range limit but Senu traveled far and beyond. This raised a very simple question, is there a limit to how far he can travel? Well, according to Ubisoft, there is none. Ubisoft’s Ashraf Ismail confirmed that Senu is able to go as far as you want her to go.
Does this mean you can mark enemies on the entire map from one position? Possibly.
She can go as far away as you want
— Ashraf Ismail (@AshrafAIsmail) July 12, 2017
Meanwhile, in a different Tweet, Ismail was spotted talking about the arrow physics in Origins, confirming that the arrows will have real physics and drop. Shooting from long range may require adjusting your aim a bit. Similar to how you handle bullets in Battlefield games.
Yes, the arrows are real projectiles
— Ashraf Ismail (@AshrafAIsmail) July 13, 2017
Yes, they are dynamically moving through the world and their agendas can change based on what happens to them on the road
— Ashraf Ismail (@AshrafAIsmail) July 18, 2017
Assassin’s Creed Origins has many new mechanics including the ability to tame animals. The entire world of Origins revolves around what Bayek can do to his Templar enemies, his motivations, and tools at his disposal. Such elements add depth to this long running franchise.
Assassin’s Creed Origins is releasing on PlayStation 4, Xbox One, and PC later this year.