Splatoon 2 has a system in place that tracks how your previous game ended. If the system tracks any suspicious activity, the game is going to take strict action. Details about how the system works are still a little vague but it seems pretty effective.
If any player decides to end an online game by putting his/her Switch handheld to sleep mode or turns it off entirely, the tracking system will send an instant warning the next time he/she boots Splatoon 2. The message reads:
“Your previous online play session didn’t end naturally, which is preeeeety suspicious.” If this keeps happening, we’re gonna have to ban you from playing online for a while. Make sure your internet isn’t busted and try again.”
What’s interesting is that while the system is able to detect suspicious online activity, how exactly can it determine what happened? The battery, as well as the internet, may have issues which have nothing to do with the player’s wrongful intentions of quitting mid-game. If there are issues with the system, we can be sure that Nintendo is going to release updates to sort out the problems.
Splatoon 2 is scheduled to hit the store shelves on Jul. 21, 2017 exclusively for Nintendo Switch. If downloaded digitally, Splatoon will require 3.1 GB of space. When compared to The Legend of Zelda: Breath of the Wild, this doesn’t seem like something massive.
For the sake of comparison, The Legend of Zelda: Breath of the Wild weighed in at 13.4 GB, Mario Kart 8 takes up only 6.6 GB, and the recently released ARMS takes 2.2 GB.
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