When Microsoft initially announced the upcoming Xbox One X the company marketed as 4K capable and VR ready console. However, Microsoft did not share any VR plans for the console at its E3 2017 press conference and it seems that Microsoft has shifted its VR ambitions from console to PC.
Speaking with Gamespot, Microsoft general manager Dave McCarthy revealed that Microsoft is intentionally focussing on PC for VR and AR. He further added that VR is yet to receive any groundbreaking experience that will showcase its true potential but, that is not exactly the problem with the system.
Our focus right now is admittedly on the PC space. So we look at Windows 10, we see an open ecosystem for developers. We see a huge installed base of half a billion monthly active devices on Windows 10. And we say that feels like the right area of focus right now [for VR/AR].
I would say developers are still finding their way to define the killer experience there, which is great at this point in its evolution overall. We believe in it enough that we have several of our first-party studios actually working on content for our Windows 10 devices. We’ll have more to talk about later this year on that.
Speaking of the upcoming Xbox One X, the console is no doubt will be the most powerful console when it launches later this year. However, Microsoft does not see it as a console but a premium PC experience.
Xbox One X will launch on November 7, 2017, in the US and will be priced at $499.