Destiny had a mixed reception from critics and gamers alike. One of the main issues with the game that almost everyone complained was the lack of a proper narrative that would answer questions about the traveler, however, even the expansions did not answer that. But, with Destiny 2 on the horizon, Bungie has changed that and has more focus on the story than the first one.
Speaking with IGN, senior narrative lead Jason Harris and cinematic lead Matthew Ward talked about the upcoming Destiny 2 and its narrative and how there will be more story in the sequel compared to the first game. According to Ward, Destiny’s story was just foundational it was supposed to not give too many answers.
Destiny 1 in a way was foundational. It was meant to set up the world and ask a lot of questions, but not necessarily deliver too many answers. But leave enough out there for us to build upon.
Ward added that Destiny 2’s story will focus more on the traveler. While not giving away details, Jason Harris added that the sequel will have so much narrative baked into it, that he hopes that players will complain about why is there so much narrative in the game.
We’re learning from and listening to all the feedback we got on Destiny 1, and we’re applying it. I hope people complain about how much story we have. That’d be the Reddit thread I’d like to read. ‘Too much damn story [makes angry typing gesture].
Also, Bungie has revealed that players will be able to transfer their clans from Destiny to Destiny 2. Also, the class will support new features but, all of this will come at a cost.
Destiny is a first-person action shooter in development at Bungie and is scheduled to launch this fall for PC, Xbox One, and PlayStation 4.