Crackdown 3 has been in development for quite some time and Microsoft has already teased some exciting news later this month. Now, developer Sumo Digital has explained why it so long for the studio to develop the game and also revealed that it is a very ambitious project for the studio.
Speaking with Gamereactor, design director Clint Bundrick talked about Crackdown 3 and why it took so long to develop the game. According to Clint, Crackdown 3 is a very ambitious project for the studio in both singleplayer and multiplayer components and could not rush it.
A game like this is just incredibly ambitious. The campaign world is twice the size of the city in the original Crackdown, and not only in terms of footprint – the tallest building is also twice as tall as the tallest building in the original game. So it’s a super ambitious game for the campaign and then an incredibly ambitious game for the competitive multiplayer mode. This is a franchise that deserved to come back right and we wanted to take our time to do it right.
Crackdown 3 is an upcoming open world action-adventure in development at Reagent Games and will launch later this year for PC and Xbox One.