Ubisoft Explains Why It Chose Montana For Far Cry 5

Ubisoft is looking to change a lot of things with the upcoming Far Cry 5 like the ditching the towers and mini-map and introduce new things to the franchise. The series is no stranger to exotic locations and with the upcoming game, Ubisoft is introducing a new one, the USA and lead writer has explained why the devs chose Montana.

Speaking with Gamingbolt, lead writer Drew Holmes explained why the studio chose Montana for the upcoming Far Cry 5. According to Holmes, game director Dan Hay always wanted to feature the USA to the franchise since his work on Far Cry 3.

We had a few ideas on where to take the franchise. But Dan Hay [director of the game] always talks about bringing Far Cry to America, pretty much since they’ve done Far Cry 3. The first place that everyone decided to check out was Montana. I think that there’s a great sense of frontier, great sense of wilderness, of danger, wildlife, there’s mountains, there’s big sky. There’s lots of places that feel unknown even though it is in the backyard.

He further added that the team went there and fell in love with the place and its people. Even the residents of Montana ae very self-reliant and don’t like to be pushed and the rest is history.

So I think as soon as the team went there they started to meet the people there, and get a sense of, ‘Montanans are a very self-reliant type of person. They don’t like to be pushed around.’ There’s a history of standoffish-ness and leave-me-alone with the state that I think worked really, really well with Far Cry. The list of places that Far Cry wanted to go after that just fell off the table. We said, ‘this is the spot, this is where we want to go. Now let’s think of an interesting villain that could populate that space.

Far Cry 5 is an open-world action adventure game in development at Ubisoft and is scheduled to launch on February 27, 2018, for PC, Xbox One and PlayStation 4.

Source: Gamingbolt