Destiny 2 is one of the most anticipated games to launch later this year and Bungie is hard at work to improve upon everything that players liked in the first game. With Bungie introducing a new weapons systems in Destiny 2 the studio has revealed that some activities will not let players change their loadout on the go like the first game.
Speaking with IGN, Bungie revealed that players will have to be mindful of their loadout and must check if the current loadout is good for the activity or not because if the player goes in without giving a thought to the loadout the player will not be able to change it as the loadout will be locked.
The difficulty, certainly pinnacle level of the game, we’ve tried to make a much tougher game that, if you think of your weapons and items as a golf bag, we only want you to look into your golf bag before you start an activity and go like, ‘Oh, what should we bring to this? because for some of those activities you’re going to be loadout locked once they start, which means you can’t change.
Also, Bungie has revealed that players will be able to transfer their clans from Destiny to Destiny 2. Also, the class will support new features but, all of this will come at a cost.
Clans in the upcoming sequel will be “guides of a new community” that will lead solo players to embrace the endgame content. Players will be able to manage their roster “and send invitations to new members right where” they play. Also, every Guardian who is part of a Clan will receive rewards based on its teammates’ success.
Destiny is a first-person action shooter in development at Bungie and is scheduled to launch this fall for PC, Xbox One, and PlayStation 4.