Destiny 2 is one of the most anticipated games to launch later this year and Bungie has been revealing new details about the game like the weapons will not have any random perks. However, the studio is being criticized for a lack of new planets and alien races in Destiny 2 compared to the first game.
However, speaking with Metro, executive producer David Allen defended the studio’s decision for featuring old planets in Destiny 2 compared to the first game and why the players will mostly be facing the Red Legion. According to Allen, there is enough variety in their units and there will also be other aliens that will be returning from the first game but haven’t discussed them on purpose.
I think hopefully, as you get the chance to play against the Red Legion, you’ll see there’s a substantial difference there in terms of their units. And obviously you’ve got some returning races that we haven’t talked about in detail yet.
Also, Bungie has revealed that players will be able to transfer their clans from Destiny to Destiny 2. Also, the class will support new features but, all of this will come at a cost.
Clans in the upcoming sequel will be “guides of a new community” that will lead solo players to embrace the endgame content. Players will be able to manage their roster “and send invitations to new members right where” they play. Also, every Guardian who is part of a Clan will receive rewards based on its teammates’ success.
However, all of this will be achieved at a price. “If your Clan is part of a sprawling Alliance of affiliated fighting units, this evolution in the Clan experience will break that connective tissue on Bungie.net.”
Destiny is a first-person action shooter in development at Bungie and is scheduled to launch this fall for PC, Xbox One, and PlayStation 4.