Sledgehammer Games is bringing the Call of Duty franchise back to its roots with the upcoming Call of Duty: WWII. While the studio is obviously looking to develop the game as historically accurate as possible but, at the same time the devs are trying to avoid any type of backlash from the community and that is why the studio will not be including Swastikas in the game’s multiplayer.
Speaking with Eurogamer, Sledgehammer’s co-founder Michael Condrey talked about the presence of Swastikas in the upcoming Call of Duty: WWII. According to the dev, Swastikas will be featured in the single-player campaign but, not in multiplayer because they want to be respectful of the local customs around the world.
In campaign, we need to balance the authenticity with the respect for the fact 100 million people died in the darkest days of humanity. So, you will see the swastika in the campaign, using our military historian to make sure it’s authentic, tasteful and respectful.
But in our global community of multiplayer and zombies players, we’ve chosen deliberately not to include that. We want the community to play together. We want to be respectful of local customs and laws around the world. And frankly, it’s a dark symbol with a lot of emotion behind it – we don’t feel matches our multiplayer experience.
Sledgehammer Games has also revealed that the Zombies mode will be based on true events. Given that Zombies are fiction one would assume that Sledgehammer Games to compromise on the historical authenticity to feature the hordes of undead. However, the studio intends to keep the authenticity even for the zombie’s mode.
Also, Activision has confirmed that the upcoming Call of Duty will not be coming to Switch. This would come as a disappointment to those who were hoping the game will launch for Switch.
Call of Duty: WWII is a first-person action shooter in development at Sledgehammer Games and is scheduled to launch on November 3, 2017, for PC, Xbox One and PlayStation 4.