Beyond Good And Evil 2 was one of the highlights of Ubisoft’s E3 press conference and fans are eager to know more about the game. Ubisoft has hyped up the game with a trailer and no gameplay for the game has been showcased yet but, Ubisoft has revealed that tech behind the upcoming game.
Speaking with IGN, Ubisoft’s CEO Yves Guillemot explained that Ubisoft did not want to reveal Beyond and Evil 2 before it was ready because it had to be something huge, and that creative director Michel Ancel had a very specific vision and to achieve that vision they have developed a completely new game engine.
French Studios managing director Xavier Poix added that the game had to be enormous and that is why they created Voyager that has enabled the studio to give players a feeling of traveling in space and they have been working on this tech for last 3 years.
If we were to make Beyond Good & Evil 2 at some point we needed something very, very big. For years and years we thought about it, but … the game had to be enormous. It had to be in space, it had to be with planets, it had to be. So we created this technology called Voyager that’s enabled us at least to get this feeling of travelling in space, going from one planet to another, to go from your ship to a bigger ship, to go out of your ship and be a normal person. That’s the technology we’ve been working on for three years.
No release date and platforms have been revealed for the upcoming Beyond Good And Evil 2 as the game’s development is still at “Day Zero” despite hyping up the game with a trailer.