Destiny 2 will launch later this year for PC and consoles, however, the PC version of the game has been delayed and will launch on October 24, 2017. Now the studio has revealed the reason behind delaying the PC version of the game saying that it wants to further polish the PC version.
The PC version of Destiny 2 is being developed by Vicarious Visions, who is also working on the Crash Bandicoot N.Sane Trilogy. Speaking with Polygon, Vicarious Visions’ Thomas Gawrys explained the reason behind delaying the PC version, saying that expectations for the game are high and the studio wants to hit as many as possible.
The honest truth is we want it to land super solid. We want to meet the expectations of PC gamers — they have expectations for what they want and we want to make sure we hit as many of those as we can.
Bungie’s David Shaw added that they want to get it right with the PC version of Destiny 2. He added that the reason why there was no PC version of Destiny is that they didn’t think they could do it justice.
It really is as simple as ‘we want to get it right. That’s the reason there was no PC version of Destiny 1 is because we didn’t feel we could do it in a way that could honor the PC gamer [and] would really nail it. With Destiny 2, we had the team, we had the talent, we found great partners in [Vicarious Visions]. One more extension of being able to do it right is that we needed that extra bit of time.
Also, the voice behind Destiny 2 villain, Ghaul, has been revealed. Neil Kaplan is the one who will be voicing the Ghaul in the upcoming Destiny sequel. Neil Kaplan announced his involvement with Destiny 2 through his Twitter account.
Destiny 2 is a first-person action shooter in development at Bungie and is scheduled to launch on September 8, 2017, for Xbox One and PlayStation 4 and the PC version of the game will launch On October 24.