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Star Wars: Battlefront 2 Preview – The Force is Strong with this One

The original Star Wars: Battlefront left a lot to be desired. Although I didn’t have any complaints as far as the game’s mechanics were concerned but a lack of depth and absence of a singleplayer story mode resulted in a monotonous experience that died down quickly. However, the more we see from the upcoming Star Wars: Battlefront 2, the more convinced we get that the developers are playing their cards right.

The upcoming Star Wars: Battlefront 2 will not only feature a full-fledged Disney-approved singleplayer campaign set between Return of the Jedi and The Force Awakens but also a much-needed overhaul of the Multiplayer Mode. Some of these changes include removal of upgrade tokens, a plethora of cosmetic items, and dull weapons.

From the onset of a multiplayer match in Star Wars: Battlefront 2, the camera pans over the map with explosions all around it. This cinematic opening perfectly sets up the intense action that fills a battle. One of the things that can be felt right off the bat is how unique and satisfying different weapons feel. This is something that was sorely missing from the original Battlefront and I don’t see any reason as to why these changes won’t make it to the final build.

The playable demo that EA set up featured four different classes to choose from i.e. Heavy, Assault, Specialist, and Officer. Each of these classes boast different weapons, gadgets, and abilities. Using the arsenal, each class brings something unique to the battle – depending on what one’s squad needs. Moreover, I don’t advise playing all of these classes in a similar fashion because they aren’t meant to be. And before I forget, every class is fully customizable.

Despite being a pre-alpha build, navigating through the menus, changing weapons, and spending Battle Points is as simple and seamless as it can get! The game modes feel dynamic and are prone to change in an instant. It is fast-paced, exhilarating, and rewarding. The squad system works like it is supposed to and encourages you to work in a squad instead of being a lone-wolf.

The flight controls are fairly easy to understand and you will rarely find yourself clueless. As much as I adore the game’s visual fidelity, soaring through the skies on top of all the action takes it one step ahead.

Hero characters have seen vast improvements as well! During the course of a match, almost everything you do – be it assists, kills, damage, completing objectives – earns you Battle Points that you can use to summon characters including but not limited to Han Solo, Darth Maul, Ray, and more.

Controlling these characters no longer feels clunky and you don’t get this feeling of being an unkillable god but you have enough power for everyone on the map to feel your presence. While playing as Darth Maul, the feeling of destroying an aircraft using your lightsaber is arguably the best feeling you can experience.

Star Wars: Battlefront 2 is scheduled to release on Nov. 17, 2017 for PC, Xbox One, and Playstation 4. The Force is definitely strong with this one.