Sledgehammer Games is taking the series back to its roots with the upcoming Call of Duty: WWII. While not much details are known about the game’s multiplayer like it won’t be restricted to campaign maps. Now the studio has revealed that the create-a-class system in the upcoming game has been replaced with the Division system.
In a recent PlayStation Blog, Sledgehammer Games head Glen Schofield explained the Division system that will be replacing the create-a-class system. According to Glen, Divisions in Call of Duty: WWII will redefine how players become invested in the game’s multiplayer.
Divisions fundamentally redefines how players invest in their Multiplayer soldier career. Replacing the create-a-class system, players choose from five iconic World War II divisions each with specific basic combat training, division training and weapon skills. We think it’ll intrigue Call of Duty series veterans, and we can’t wait for our fans to see it for themselves.
In related news, the studio has also revealed that the Zombies mode will be based on true events. Given that Zombies are fiction one would assume that Sledgehammer Games to compromise on the historical authenticity to feature the hordes of undead. However, the studio intends to keep the authenticity even for the zombie’s mode.
Call of Duty: WWII is a first-person action shooter in development at Sledgehammer Games and is scheduled to launch on November 3, 2017, for PC, Xbox One and PlayStaiton 4.
Source: PlayStation Blog