Study Shows Gamers Don’t Really Use Backwards Compatibility Much

Backwards Compatibility is a much-requested feature by PS4 users and the one that Xbox One users love using. While Sony has no intention of bringing this feature to PS4 because while it is much-requested but, gamers don’t use it much and now a new study has shows that gamers don’t really use Backwards Compatibility much.

According to the study published by Ars Technica, Xbox 360 Backwards Compatible games make up only a tiny percentage of overall Xbox One use. The study suggests that backwards compatibility does not factor much into the average game time on current gen consoles.

According to the study, only 1.5% of the time spent on Xbox One by its users is spent on Backwards compatibility. As you can see in the image below that shows how much is spent on which feature of Xbox One. Players spent 54.7% on playing Xbox One games, 16.6% watching Netflix, 14.1% on non-gaming apps.

Backwards Compatibility

Ars Technica conducted this study over the course of 5 months using a third-party API to randomly sample usage data from a pool of almost one million active Xbox One Gamertags. The site tracked more than 1.65 billion minutes of usage of which only 23.9 minutes on average were used to play Xbox 360 games using Backwards Compatibility out of 1,526 minutes on average that were spent on Xbox One usage.

While the study shows that Backwards Compatibility is not used much by Xbox One users but, that certainly does not mean that this feature should be eliminated entirely as the interest in this feature still exist among the gaming community even if does not make much of the playtime.

What do you think? Is this feature worth all the time Microsoft puts into it or Microsoft should just let it go? Let us know in the comments.

Source: Ars Technica