Project Scorpio May Also Struggle to Run Destiny 2 At 60 FPS, CPU Might Bottleneck

With the reveal of Destiny 2, one question that was left answered was how the Project Scorpio version performs. Developers clearly stated that they won’t be talking about the version until E3 2017. Their decision raised a lot of concerns and speculations regarding Project Scorpio and Destiny 2.

Even though Phil Spencer said that Destiny 2 and Call of Duty will be best on Project Scorpio, the latest video from Digital Foundry has sparked a new wave of concerns for those who want to see better frame rates on Project Scorpio. According to them, if PlayStation 4 Pro can’t push 60FPS, Project Scorpio might not be able to do the same with Destiny 2 at 4K.

PlayStation 4 Pro has 2.3x boost in terms of raw compute power compared to PlayStation 4. Meanwhile, the CPU has 31% uplift which is not enough to run the game at 60FPS due to its CPU intensive nature. The rich physics simulations are too much for the Pro to handle.

However, there is a lot of GPU power that can be used to focus on 4K on PS4 Pro. Project Scorpio has the same 31% boost for its Jaguar chip. Due to this same reason Project Scorpio may also not be able to run the game at 60FPS so developers are expected to focus on resolution and not frame rates.

Even if they can run it on 60FPS, they won’t as it would be an unfair advantage over Xbox One players. Project Scorpio will always be held back by the lower common denominator in multiplayer games.  Of course, Bungie and Microsoft may prove us wrong at E3 2017.

Destiny 2 is releasing on PlayStation 4, Xbox One, and PC this September.