One of the most important things that you need to do when writing a story is make the audience sympathize with the main characters. DICE appears to be doing this with the Battlefront 2 story characters, hoping to make us sympathize with them despite being soldiers of the tyrannical Empire.
According to Mark Thompson, players won’t be seeing lobotomized, blindly loyal Imperial troops when playing the story mode of the game. Instead, they’ll be seeing people who genuinely believe that the Empire is good for the galaxy, and are fighting for what they see as law and order against the chaos of the Rebellion.
Considering the Empire’s actions, such as blowing up the planet Alderaan, nearly wiping out the Jedi, putting the galaxy under the yoke of a cruel and tyrannical regime, DICE has their work cut out for them to make us sympathize with Battlefront 2 story characters.
For instance, even though Iden Verso, the main viewpoint of the Battlefront 2 story characters, is a special forces Imperial character and grew up on an archetypical Empire planet, we’ll likely see how she thinks of herself in the game, and how those attitudes can change over the course of the story.
We may even get to see more of the Rebellion’s own dirty laundry, similar to how we saw them act in Rogue One: A Star Wars Story, where rebel groups like Saw Gerrera’s Partisans were waging a brutal and indiscriminate guerrilla war against the Empire.
Considering that the Battlefront 2 story characters will also be written by the same person that wrote Spec Ops: The Line, which won critical acclaim for its narrative, we’ll likely get to see Verso and other Imperial characters have their opinions on the Empire changed as the story goes on.
Battlefront 2 will be available on the Xbox One, Playstation 4, and PC on November 17.