Upcoming Features Listed for League of Legends Client, Includes Summoner Icon Descriptions
Riot Games has a long list of features that it is working on around the clock to release for the new League of Legends client.
Posting on the official forums, writer Ryan “Cactopus” Rigney shared a road-map of the developer’s future plans. Riot Games is currently working on a handful of features, after which it will move on to another list of prioritized changes.
Features in Development
The developer will soon be bringing out another batch of improvements for the general chat window, client stability, and the time it takes to get to the end-of-game screen. In addition, the amount of time it takes to enter the champion-select screen is being reduced.
Features Planned for Development
There are five features that the developer has highlighted for high priority. These include the ability to purchase skins while inside the champion-select screen, making the mastery-editing page inside the champion-select screen smaller, and allowing players to choose a skin after locking in a champion. Finally, the developer is interested in improving the response time of navigational buttons in the client to not feel sluggish and bettering the “recently played” list.
While no release dates were mentioned, Riot Games noted that it expects to be done with most of these by the end of the year.
Riot Games has not forgotten about long-requested features. Rejoice knowing that the League of Legends client will indeed get a separate tab to showcase all skins purchased. Descriptions for summoner icons are incoming and the developer is also interested in allowing everyone to preview chroma packs before purchasing.
At extremely low priority is the ability to spectate high-elo games. According to Riot Games, the feature was removed from the legacy client last year because of a security vulnerability. This is yet to be solved and the developer is considering other ways to tackle the problem.
Strangely, the road-map for the League of Legends client did not mention voice communications. It was only last week when the South Korean branch of Riot Games confirmed that the client will soon be updated to allow players to voice chat. Perhaps it was talking about its regional client.
Last month, the opening login animation of the League of Legends client triggered a mild epilepsy attack for a community member. Riot Games responded quickly by taking down the login animation.