Every multiplayer game features rewards for its competitive player-base but Blizzard is not entirely sure that the same case should have been for Overwatch.
Speaking during an exclusive Overwatch Anniversary event held in New York earlier this week behind closed doors, game director Jeff Kaplan confessed that he regrets adding incentives for playing ranked games.
When asked about any potential new rewards for players with higher Skill Ratings (SR), he revealed that Blizzard has “a ton of killer ideas” that could materialize if it was just about giving more cosmetic options.
However, Blizzard has been trying to move away from offering too many incentives for the specific game mode. The director admitted that adding the current rewards for Competitive Play in Overwatch was a mistake.
“I wish we would’ve never added any cosmetic items to Competitive,” he stated. “I think the people playing Competitive should only be there because they really care about playing in Competitive mode, and they want to rise through the tiers – that’s who I think belongs in Competitive.”
He went as far as saying that if he had the option of starting all over, he would and choose to not add any cosmetic rewards to the system. The notion comes from the fact that Blizzard wants players to have a healthy and enjoyable experience. While many queue up for ranked games to prove their skills, there are some who are simply in for the flashy rewards. This promotes negative and toxic behavior, which the developer is not in favor of.
Blizzard hinted that it would love to reward players in another way, just not through the specific game mode. That being said, the community should not expect any new Competitive Play incentive being added any time soon.
Blizzard will be celebrating its first anniversary of Overwatch next week. There will be a free weekend for players to test-drive all twenty-four heroes in all fourteen maps across every game mode. That is if you already haven’t purchased a copy.