DLC, Season Passes, and microtransactions are something that the community doesn’t support, or does it? With every major release, the gaming community is often seen crying and whining over the fact that a certain publisher has added microtransactions in its game.
Companies like Ubisoft, Square Enix, and EA are at the helm of paving the way for a service based future. Where games aren’t games, they are a service and we would pay for the privilege to access their content. Forums are flooded with gamers complaining, however, it seems gamers speak more with their mouths and less with their wallets.
EA’s latest financials show that it is about time us gamers stop whining about microtransactions. Because one way or the other we are going to buy digital add-on content, no matter how shady its implementation is, we will keep supporting microtransactions while we keep crying about them as well.
EA has reported its FY 2017 results (from April 1st 2016 through March 31st 2017), and it is baffling how much money the company has made from DLC, season pass, and microtransactions. The company made over $1B, $1.297B to be exact.
How can we expect to counter microtransactions when we feel no shame paying over $1B to EA?
The company knows that gamers won’t stop paying and will help them pave the way for a service based future. EA has stated on a number occasions that they are starting to see their games as a service. Surely, these billion dollars will help EA achieve its goal.