Sledgehammer Games has been revealing quite a lot details regarding the Call Of Duty: WWII’s singleplayer, multiplayer and more and it seems that they have more to talk about the game. Now, the developers have confirmed that Call Of Duty: WWII will not feature an auto health regeneration system but will highlight the vulnerability of characters.
Speaking with Polygon, Sledgehammer Games’ Glen Schofield confirmed that Call Of Duty: WWII will not feature any kind of auto health restoration. However, he did not even reveal the alternative for the auto-restoration of player’s health, and if we have to guess then we think players will regen their health with med packs.
He added that Call Of Duty: WWII is not about a superhero soldier but the game will highlight vulnerability and players will have to watch out for every bullet. According to Schofield, it has been a refreshing experience while developing a different kind of gameplay.
You have to worry about every bullet. You’re not the superhero. You can’t just stand there taking seven bullets, ducking, shooting again. It’s refreshing for us to deal with recruits who aren’t Tier One warriors, to show that vulnerability. They’re naïve. It’s been a really cool challenge creating this different kind of gameplay.
Also, Sledgehammer Games has revealed that Call Of Duty: WWII will not be about an American War but it will capture the feel of the war as a global effort. The studio also revealed that players will get to play as a French Resistance Fighter.
Call Of Duty: WWII is a first-person action shooter in development at Sledgehammer Games and is scheduled to launch on November 3, 2017, for PC, Xbox One and PlayStation 4. Also, PS4 owners will have 30 days early access to the game’s expansions and DLCs.