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Marvel vs Capcom: Infinite Does Away With Traditional Motion Inputs

This may disappoint many from the fighting game community, but Marvel vs Capcom: Infinite is reportedly using simplified versions of popular motion inputs.

In its goal to make the game more “accessible” to the masses and easier to pick up by players of all skill levels, the developer has apparently simplified several traditional inputs. This is likely to make veteran fighters shift in their seats, who previously shared their concerns about Marvel vs Capcom: Infinite lacking in depth.

Posting on NeoGAF, industry insider Ryce revealed that many popular inputs have been completely removed from the game. This includes the Dragon Punch motion, which has always been executed by moving the analog stick or directional paid in a Z motion (Forward, Down, Forward). In Marvel vs Capcom: Infinite, the same move is done with a “Down, Down” motion. This covers Ryu’s Shoryuken as well as every other character that uses the same input for a particular attack.

While the quarter-circle motions are still intact, many players will be forced to re-learn the extensive move-sets for their favorite characters. Ryce also warned the community that it should prepare itself for disappointment as “there are even more dumbed down gameplay changes” than expected.

Using simplified controls is not rare for a fighting game. The upcoming home versions of Tekken 7 will allow players to assign Rage Arts to a single button. This means that no one will be required to remember all the various button combinations for every character. They can just map the attack move to a single button and be done with it. Similarly, Ultra Street Fighter II: The Final Challengers on the Nintendo Switch also allow players to use one-button commands for special moves.

Yesterday, Marvel vs Capcom: Infinite received a new story trailer that introduced the game’s setting. Heroes from both sides of the universe will unite to take down Ultron Sigma, a villain that has fused itself with “the most menacing mechanoids from the Marvel and Capcom universes.”

In addition, the developer confirmed eight more characters that will be joining the game’s roster this year. They are Thor, Hawkeye, and the Incredible Hulk from the Avengers; Rocket Raccoon from Guardians of the Galaxy; Chun-Li from Street Fighter; Chris Redfield from Resident Evil; and Strider Hiryu from his manga. Ultron will also feature as a playable character.

Marvel vs Capcom: Infinite will officially release for PlayStation 4, Xbox One, and PC on September 19.