Halo 5 Was a Learning Process, Halo 6 Would be Better: 343i
Released back in 2015 Halo 5 was something of a mediocre game and the community made it clear that they do not appreciate Master Chief being the lesser focus. According to Halo developer 343i, they heard the feedback and will be focusing more on the iconic lead character in the next games, whenever they may release. Half of Halo 5 was played without Master Chief which is something developers would want to change for the future.
343i understands that players have an emotional attachment to the lead character and don’t just see him as a vessel to enter the Halo universe. Their marketing with Halo 5 was a miss and although the studio wanted to bring surprise to the player, it ended up being a major disappointment for many. According to franchise manager Frank O’Connor:
We took some digs for storytelling in Halo 5, but they were absolutely merited. We very much realized that people wanted Master Chief’s story of Halo 5. We definitely marketed in a way that we hoped was going to bring surprise, but for some fans and certainly fans of Master Chief, it was a huge disappointment because they wanted more Chief.
Chief we tend to think of as kind of a vessel for your adventure rather than necessarily this major character in the universe. He’s really just your entry into the universe,” O’Connor said. “But people have become attached to him over the last fifteen years and they’ve started to sort of fill in the gaps that the character deliberately has for gameplay reasons with a genuine emotional attachment. We certainly underestimated that with Halo 5
With Halo 6 the developers will focus more on the Master Chief. Criticism for the Halo 5 didn’t end with Master Chief as fans weren’t too happy with the way they handled microtransactions as well. Halo 6 was rumored to release this year for Project Scorpio but later Phil Spencer confirmed that there won’t a Halo or Gears this year.