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Things You Probably Didn’t Know About Middle-Earth: Shadow of War

Initially revealed earlier this year, the sequel to critically acclaimed Shadow of Mordor, Middle-Earth: Shadow of War will mark the return of Talion and Celebrimbor.

In the upcoming title, players will wield a new Ring of Power to confront the deadliest of enemies, including Sauron and his Nazgul in a battle of Middle-Earth. The robust Nemesis System will return in the sequel and will not only affect enemies but also the environments.

This will cause the entire world to be shaped by player actions and decisions – unique to every gameplay experience.

Things You Probably Didn’t Know About Shadow of War

In this article, we’ve detailed some of the things you might not know about the upcoming game.

Prior Knowledge of Shadow of Mordor & Lord of the Rings Isn’t Required

According to the Vice President of Creative at Monolith Productions, Michael de Plater, Shadow of War is a ‘point of entry’ in the sense that players who haven’t played Shadow of Mordor or has no prior knowledge of books/movies will easily be able to get into the game and enjoy it.

But What About the Fans of the Universe?

In case you’re an avid fan of Tolkien’s universe, there’s nothing to worry about! All the events in the game are from the book. Like the Hobbit, the game’s story starts with Sauron being driven out of Dol Guldur and returning to Mordor.

The Role of the Nazgul

The Nazgul in Shadow of War are bosses. They appear throughout Mordor as players try to conquer it. Moreover, the individual Nazgul has specific gameplay elements in relation to their boss fights. Like Sauron’s backstory in the first game, Shadow of War explores the history of Nazgul and their relationship to the rings.

A New Race of Smart Trolls for the Nemesis System

The Olog-Hai race in Shadow of War is elite and as powerful as possible. The reason for creating them is simple; personalities are important to the Nemesis System. The studio wanted to do away with cliché of ‘mountain trolls being dumb trolls’. The Olog-Hai are going to remember you, build relationships with you, and constantly try to beat you.

More Challenging Compared to Shadow of Mordor

It goes without saying that some players found Talion to be too powerful and the overall experience to be too easy. Addressing this, Michael said that Shadow of War is much more of an RPG. As you continue to grow, you’re going to become powerful, however, the same goes for your enemies.

This is where difficulty settings come into play. Players who enjoy the story more than anything else are going to get an experience like Shadow of Mordor but ‘Normal’ and ‘Hard’ difficulty settings will offer a completely different experience.

Why Not Go with Shadow of Mordor 2?

Speaking of this, Michael said that the studio didn’t worry too much about name recognition because gamers were pretty well informed. He also said that title the studio was least interested in was Shadow of Mordor 2 because it’s just tacking the number on.

We just wanted to give it the best and most accurate name we could.

Shadow of War is scheduled to release on Aug. 22, 2017 for PC, Xbox One, and Playstation 4. The game has also been confirmed to be an Xbox Play Anywhere title which means it’s cross-buy and cross-play between Windows 10 and Xbox One systems.

Source: IGN.