Call of Duty: Infinite Warfare update 1.13 has become available on the Playstation 4 and PC, bringing in a number of new changes to the game. It includes things like double XP tokens, along with bug fixes to a variety of small bugs, and adjustments to other parts of the game.
The first and probably most minor thing that Infinite Warfare update 1.13 added was the addition of Double XP tokens to the game’s Quartermaster area.
These allow you to purchase tokens that will double your XP intake for the previous match. While this could help you get more XP quickly, you could also save it for a Double XP weekend and go up the ranks even faster.
When it comes to the general fixes, everything from weapons to challenges to maps to camouflage perks and even the yellow loading icon. For instance, the KBS-Longbow weapon and the TF-141 now inflict the same amount of damage.
Previously, they hadn’t done that even though their weapon stats were very similar.
Other fixes include that the “Time Played” column in the Player Record now shows the correct time. Kills made with energy weapons are now tracked in the Extended Mag challenge tracker. Active Camo will now be more visible, particularly when a player is in motion.
When it comes to adjustments, Infinite Warfare update 1.13 didn’t make as many of them as they did bug fixes, but they could still be seen as important.
The maximum slide velocity has been slightly decreased, defender spawns on Retaliation have been moved closer to the bomb area, and Shockwaves have been altered to increase their lethal radius depending on the height you do them from, and increased the non-lethal damage.
To see the patch notes for yourself, you can find them by following this link, then go onto Infinite Warfare to see how they work.
Infinite Warfare’s Continuum DLC will also be launching next Tuesday.