Project Scorpio is a hot topic these days and we welcome any information that we can get about the upcoming console that is claimed to be the most power console ever made.
In fact, Microsoft has actually implemented the FreeSync 2 standard, meaning compatibility with HDR and full support across the range of potential frame-rates. Paired with a supported screen, this will even eliminate tearing on games running with adaptive v-sync with frame-rates under 30fps, something not supported on most FreeSync 1 screens (VRR range varied on a per-screen basis, with 40Hz to 60Hz commonplace).
We have been wanting for FreeSync to come out for TVs for some time now, this is a step in the right direction and one that gamers will appreciate in the long run. This could allow developers to achieve arbitrary frame rate but that is something of the future.
Although it is possible I do not expect this to happen anytime soon as developers will need to optimize games accordingly. But what this does mean is that games will not be bound to 30 FPS. This is great news for console gamers.
Scorpio’s adaptive sync support is baked in at the system level – the developer doesn’t need to worry about it (though they could enable higher frame-rate caps for VRR users if the overhead is there). And on top of that, it works across all Xbox content that runs on the new console – Xbox 360 backward compatible titles and Xbox One games.
There is still much that we do not know about Project Scorpio and we are getting more and more information each passing day. I for one would like to know what the console looks like and how much it is going to cost at launch.
Let us know what you think about Project Scorpio.