It is pretty surprising that World of Tanks is not often brought up during discussions about the most popular free-to-play games available in the market.
The focus on vehicular warfare has attracted over 140 million players so far, a community that continues to see growth with time. A couple of years back, its revenue stream from microtransactions reached $372 million, surpassing the likes of World of Warcraft. It holds a Guinness World Record for the most players online simultaneously on one server, and is one of the highest ranked free-to-play games in terms of online game revenues.
According to Wargaming, it is still too soon for World of Tanks to reach its peak. The developer is confident that its massively multiplayer online game will retain its popularity and remain relevant in the decades to come.
Speaking with GameSpot in a recent interview, head of global competitive gaming Mohamed Fadl ensured that regular updates will stop World of Tanks from becoming stale. As such, the developer is looking forward to releasing new content and continue supporting the game for the next 30 years.
“It competes with any game that is released this year, quality-wise, graphic-wise,” he said. “Free-to-play games that are at this level, they never get old. Like a body, a heartbeat; every day, they pump fresh blood into the system.”
The developer also added that it is interested in introducing a gambling program on a large scale. To clarify, Wargaming knows that real-money betting can become problematic. However, there is no harm in letting players of World of Tanks bet virtual currency on matches. The only problem with this is that it may possibly give birth to real-money betting outside of what the developer can keep in check.
Wargaming noted that it must be “very careful” with how it approaches gambling. It hopes to find a solution that works in the community’s favor as it is something that is clearly in demand.