Uncharted: The Lost Legacy is a continuation of Uncharted 4 and features returning characters like Nadine Ross and Chloe (who couldn’t appear in the base game). It is set after the events of Uncharted 4 and Nadine Ross and joined forced with Chloe.
Once again, we will see explorations and addictive combat at the core of Uncharted. However, The Lost Legacy takes this one step further in terms of its exploration and open areas. According to Naughty Dog, Uncharted: The Lost Legacy features one area that is biggers than anything they have done in previous games.
Starting with the level design. In one pivotal section of the game, the team wants to provide a more expansive environment that gives players more ways to explore at their own pace — “the biggest [area] ever for an Uncharted game,” Margenau mentioned.
While developing Uncharted 4, Naughty Dog had hoped to go even bigger on certain huge locations such as Madagascar, Art Director Tate Mosesian explained to me. But some concessions had to be made in the interests of maintaining the game’s development schedule. Not so with The Lost Legacy, where the game will benefit from an updated production process that can see up to five teams working on one location at a time.
Uncharted: The Lost Legacy will take the series one step closer to becoming open-world. But since there may not be any more Uncharted games, the franchise may never experience an open world outing.
Uncharted: The Lost Legacy is releasing on PlayStation 4 sometime this year.
Would you like to see an open world Uncharted game in the future? Let us know what you think in the comments below.