It has been just a couple of days since her rework but the Overwatch community has already expressed major concerns regarding the immortality of Bastion.
Patch 1.8 gave Bastion a brand new passive that greatly reduces incoming damage, in addition to several other improvements. As such, it becomes almost a grind to take down an enemy Bastion when you factor in healing abilities and other supporting buffs.
As far as the regular Overwatch community is concerned, the reworked Bastion is incredibly broken and needs to be sent back to the drawing board. Apparently, the players aren’t the only ones who are finding it difficult to deal with Bastion. As it came to light earlier today, even game director Jeff Kaplan finds the hero to be a bit too powerful right now.
“In one match, I was playing Bastion and the enemy Tracer was trying to hunt me down,” he gave an example on the official forums. “The Tracer player was clearly a better player than I am—a very skilled individual. I relied heavily on my self heal and the Tracer could not finish me off. But I was able to kill Tracer in Recon mode almost through attrition. This part felt wrong to me.”
However, at the same time, the director feels that much of the feedback is blown out of proportion. It’s true that the rework has made Bastion more popular, but the hero doesn’t necessarily guarantee victory.
Players are sharing their discontent as if Bastion comes with an “I Win Button”. At the end of the day, Overwatch is a team-based shooter which relies on coordination and synergy. The new Bastion is scary but not immortal.
Nonetheless, the feedback does hold some truth to the hero’s overwhelming numbers. Blizzard is changing the Ironclad passive ability to take 20 percent less damage while in Sentry or Tank mode, instead of 35 percent.
The changes should arrive on the Public Test Region (PTR) soon. Until they go live, here is what it takes to kill Bastion at present.
Lastly, Kaplan wants to remind everyone that change isn’t bad. “People need to adjust to playing against Symmetra and Bastion more… and they are more powerful,” he advised. “We cannot just magically make Bastion get picked more so the stats look pretty and not make changes to make him more viable at the same time.”