League of Legends Keystones Are Being Reworked and Renamed
Two popular League of Legends Keystones are receiving significant changes in terms of balance, with one being revitalized for the community.
Posting on the official forums, lead gameplay designer Riot Meddler confirmed that the changes are already up on the Public Beta Environment (PBE) and should go live with the next update.
“We’re trying to get significant functional changes to Keystones out of the way in one patch if possible, addressing issues with their patterns so that, ideally, we can just focus on numbers tuning for them for a while,” he explained.
In its present form, the mastery grants bonus life-steal which increases as the player’s health drops lower. Riot Games is changing the Keystone to function similarly to the passive of items like Kircheis Shard and Statikk Shiv.
Players will become “energized” as they move and attack. When the energy levels reach 100, the next basic attack will boast 1-50 percent life-steal (depending on level) and a burst of movement speed for 0.75 seconds.
The new Warrior’s Bloodlust will not prove as reliable as it was before in terms of a steady stream of life-steal attributes. Players will eventually have to rely on their items, or move on to Fervor of Battle.
The attack-damage ratios on the Keystone for bonus damage are being lowered from 60 to 45 percent. This will end up as a significant nerf for League of Legends champions like Varus and Miss Fortune who rely on their constant spam of attacks to deal sustained damage.
The changes for Deathfire Touch will not affect mages or champions who rely on magic damage. Brand support, for example, has nothing to worry about.
Bond of Stone
As it is, Courage of the Colossus is the only Keystone considered worthy of being picked up in the Resolve Tree. This is despite the fact that Riot Games has nerfed the mastery twice already.
With the next update, Bond of Stone is being improved to offer players an alternative by granting 5 percent additional bonus health. In addition, executing any crowd-control abilities on enemy champions will automatically heal allies when they attack the impaired target.
This may result in a popularity surge of tank-supports. Champions like Alistar and Leona can pretty much nail down a target for a period of time. Consider multiple enemy champions locked down in a skirmish, allowing team members to heal themselves up with a few attacks.
It should be noted that Stoneborn Pact, the new name of the Keystone, has no cooldown. At least that is how it appears from the recent PBE version. It’s possible that Riot Games will fix that when the changes go live for League of Legends with Patch 7.5 in the next couple of weeks.