Detroit Become Human Director Says Writing Games Is A Painful Process
It has been a while since Quantic Dream founder, David Cage, shared any details about the upcoming PlayStation 4 exclusive, Detroit Become Human. While he did not reveal anything new about Detroit Become Human but he did talk about the process of writing his games which reveal why the upcoming game is taking so long.
During the DICE Summit 2017 broadcast, David Cage explained that in the past the games were simple and focused on game mechanics to test player’s skill. However, as the time has passed gamers wanted a reason to shoot and kill in video games and that is where the story comes in.
He added that games with good narrative are the ones with highest completion rate as gamers are eager to know what is going to happen further in the game and that keeps them engaged till the end.
He said that writing stories for his games takes “a crazy amount of time,” at least eighteen months and for Detroit Become Human it has taken even more time.
He explained that writing stories for his games is incredibly long and painful process. A writer needs to be inspired and has to have an instinct that results in the story that the writer wants to tell. While the writer has the instinct he then starts thinking about all the combinations and variations and that is when the writing becomes a puzzle.
At this point, the writer needs to connect things as he does not want to compromise anything in story and gameplay. The writer needs to find a way to connect the dots nicely.
Aside from the story, Detroit Become Human will push PlayStation 4 to its limits. According to David Cage, he wanted to push the game to its limits in terms of graphics and features, and to achieve that they developed a new game engine.
Currently, no release date has been announced for Detroit Become Human but the game is expected to launch in 2018 exclusively for PlayStation 4.