Gears Of War 4 GDC Trailer Teases Talk On How The Coalition Did More With Less Animation

Game Developer Conference 2017 is just a couple of weeks away, where game industries’ one of the most notable devs give tips to small developers about how to tackle different problems while developing a game. Now GDC has revealed a new trailer teasing the Senior Technical Animator at The Coalition for Gears Of War 4 to lecture on how to do “more with less” in animations.

Senior Technical Animator, Steven Dickinson, will deliver a lecture on “Motion Warping” technique used in Gears of War 4 which deals in to do “more with less,” using less animation to increase the visual fidelity of the game. The panel will be held on March 1st at 11 AM and will also be live streamed.

The sheer magnitude of animation assets needed to build smooth and realistic movement systems while keeping a character grounded in an uneven and dynamic environment has changed how animation behaviors are built and authored. Blending multiple animations has traditionally been a way of dealing with distance, direction and environmental variance. However, the amount of assets needed for adequate coverage in today’s large AAA titles can be crushing. Multiple animation blending also reduces visual freedom as blended animations must be of similar style and timing. Some games have tackled this content explosion by dynamically warping motion to meet the spatial constraints. These are often ad hoc/specific to particular actions and not exposed to the animator. For ‘Gears of War 4’, The Coalition developed a generalized solution by introducing the concept of warp points.”

Also, Sean Murray from Hello Games and the creator of No Man’s Sky will be giving a lecture at Game Developer Conference(GDC). Sean Murray will deliver a lecture on the use of the maths involved in creating No Man’s Sky‘s procedurally generated planets and wildlife. The purpose of this lecture will be to teach small developers how to develop content using procedural generation.

GDC 2017 will start on on February 27th at the Moscone Center in San Francisco and will continue till March 3, 2017.