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Final Fantasy XV Broke Even Its Development Cost Day One

Final Fantasy XV was in development for almost a decade and before the launch Square Enix announced that the game needs to sell 10 million units in order to be successful.

While many are still speculating that how many copies the game needs to sell to break even, Square Enix has announced that Final Fantasy XV broke even on the first day of launch. Game director, Hajime Tabata, confirmed to Dualshockers that the game broke even its cost of development on day one of launch.

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Final Fantasy XV sold over 5-million copies on its first day of launch and back in early January the game sold over 6 million units.

The game is currently exclusive to console, and game director Hajime Tabata has expressed his desire for porting the game to PC several times. Recently, he revealed that he would release the game for PC only for technical purposes and said that he wants to show the game running on high-end systems.

I’d like to release the game on PC as a technical attempt. I want to show PC users Final Fantasy XV running on high-end machines, and we personally would like to see it, too. Also, I would like to try developing on PC to pursue a unique way of playing with PC-exclusive features like making your own quests and enjoying the world using things like mods.

However, Square Enix already has an experimental build of Final Fantasy XV on PC and a quite beefy PC is required to even run it.

Final Fantasy XV is an open-world action adventure game developed by Square Enix for Xbox One and PlayStation 4.