Software developer Drew Gottlieb has been working on a conceptthat allows people using the Microsoft HoloLens to view 3D real-time artwork created by users in a custom drawing app for Vive, which is similar to the popular Tilt Brush. The concept is to combine Virtual Reality and Augmented Reality to recreate an amazing and never been done before experience.
Theoretically, by creating a Unity app that Vive users can paint in, it also renders a 3D scene that can be viewed as an overlay in the real world on HoloLens, people can effectively spectate the Vive users’ work in the real world.
The software basically is dependent on Vive controllers more than the VR headset and even the artist can wear HoloLens too. However, there is no limit to VR spectators in Shared Reality.
Technically, the Shared Reality concept is achieved by combining the headset hardware of Virtual reality and software application of Augmented Reality. This can be done by using 3D HoloLens and HTC VIVE headset and controllers, see the video below.
Gottlieb said on his blog that the:
Quick and dirty solution works better than expected,” and we’re impressed by the concept, and while there are some gaming aspects, there are some interesting opportunities here for digital presentations and visualization tasks.
Check out the video below to see how pairing for shared reality works, how a spectator will see creation of Augmented reality work done in thin air and meanwhile you see nothing if you do not wear a VR headset while spectating.