Prince of Persia Warrior Within Recreated in Unreal Engine 4, And It Looks Great
Ever wondered how good a classic action game can look like in today’s modern graphics engine? Yes? Well good then, fans of Prince of Persia Warrior Within can see now one in-game scene recreated in Unreal Engine 4. The graphics look so stunning, dynamically detailed and with improved lighting and texturing features.
The stunning level section of Prince of Persia Warrior Within is recreated by 3D Environment and Prop Artist ‘Jake Missing’. Furthermore, the project sees the time portal scene remade in glorious details benefitting from Unreal engine 4. Check out the trailer and images of superb work done in recreation of Prince of Persia Warrior Within time portal level.
Prince of Persia launched 12 years ago, but it still has a place in the hearts of Prince of Persia fans. It is one the gems in history of Prince of Persia game series. Moreover, the game is sequel to Prince of Persia Sands of Time. Warrior Within was developed and published by Ubisoft, and released on December 2, 2004 for the Xbox, PlayStation 2, GameCube, and Microsoft Windows.
Warrior Within is a 3D platformer centered on exploration and melee combat. As in the prequel, the level design revolves around navigating treacherous environments with parkour and freerunning-styled moves.
Unlike the prequel, the game world is highly nonlinear; the player would often return to already visited locations several times from various directions, often traversing time portals to visit the same places in the present and the past in order to find ways around obstacles which would be impassable in either time alone. Secret areas can be found and explored to gain additional hit points and unique weapons, which culminates in discovering a weapon capable of inflicting damage on the Dahaka, unlocking the game’s canonical ending.