Tim Sweeney Will Be Getting A Lifetime Achievement Award At GDC 2017

Tim Sweeney, the developer behind the Unreal series and Unreal Tournament games, along with the founder of Epic Games, will be receiving a lifetime achievement award at this year’s Game Developers Choice Awards. Sweeney’s work gave the developer world the Unreal engines, which many games today use for their graphics.

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The award show, which takes place on March 1 of this year, will be having its seventeenth show since its founding this March. The awards will be open only to pass-holders when they happen, but will also be streamed on the GDC’s official Twitch channel, allowing other people that don’t have passes to the awards to watch them.

Tim Sweeney can be seen as one of the most worthy Lifetime Achievement Award recipients in recent memory, since Epic Games has become one of the more important developers not just for the influence that Unreal Tournament had on online multiplayer shooters, but also because of how many games make use of the Unreal engines, especially since the Unreal 4 engine looks so good no matter what sort of game it’s used with.

The Unreal 4 engine has been used to do things like make a Sonic the Hedgehog demo, a remake of the original Tomb Raider games, and make an amazing-looking environment like the Hunter’s Dream from From Software’s Bloodborne. The studio also gave us one of the more popular third-person games available on Xbox consoles, the Gears of War series, even though that series has since been handed over to The Coalition.

Aside from Tim Sweeney, other recipients of the GDC’s Lifetime Achievement Award include Valve’s Doug Lombardi, Jade Raymond from Electronic Arts, Angie Smets from Guerrilla Games, and more.

As for Epic Games itself, they’re working on a new, crowdsourced Unreal Tournament game that will be completely free whenever it releases on Windows, Mac OSX, and Linux.