What is the first thing that comes to mind when we hear the word “microtransactions”? My head screams “pay to win.” Microtransactions are a red flag most of the times but if implemented correctly and offer something that adds to the game’s value, fans wouldn’t mind paying a few extra bucks.
Concerns over Microtransactions once again popped its head when we came to know that Halo Wars 2 will have microtransactions. The very first question we asked was “are Halo Wars 2 Microtransactions going to affect gameplay”? Pay to Win model is by no means acceptable. Thankfully, Halo Wars 2 microtransactions are handled correctly, at least that’s what they claim.
Microtransactions will not affect gameplay in any way. According to design director, Clay Jensen:
We’ve actually got the same concerns that the community does. Microtransactions are always something that, when you do it, you need to always know why you’re doing it, and communicate why you’re doing it.
Well in the case of Blitz, you’re earning cards, you’re going to want to earn more, and so you’re going to have more to build bigger and better decks. You can get all of those simply by playing. Play with Blitz, you’re getting packs. Play campaign and you’re getting packs. If you’re doing daily and weekly challenges, even more packs. So it’s a legitimate strategy to just earn as you go along without purchasing anything. In many other games like this, if you buy additional packs, it’s basically a shortcut to getting more of them more quickly
The statement should clear concerns over pay to win model. Halo Wars 2 is releasing on Xbox One and Windows 10 PC next month.