Much like any CES since the last couple of years, Razer always brings up concepts about the future tech and device, this year another project by Razer lets you project in game stats or movie environment through Project Ariana. Showcased at Las Vegas, Project Ariana is a prototype video projector aimed to extend gaming or movie experiences outside the screen and into the physical world.
Technically, years back, Microsoft showcased a concept at CES called IllumiRoom. Which used Kinect to extend gaming beyond TV screen and onto walls. But, it did not release on a mass level. Razer’s Project Ariana is successor concept of IllumiRoom. When used for video games, gamers could use a wider field of view projected via Ariana onto walls. The goal is to enhance content experience outside the screen.
Project Ariana’s core is Razor Chroma. It is configurable smart lighting platform which the company has already included into its keyboards, mice and gaming laptops. Project Ariana uses the ultra-wide 155-degree fisheye lens and two 3D depth-sensing cameras. It can detect where your screen is and maps projections around it.
The application of projections from Ariana projector can be countless. But the content needs augmentation to create extra small experiences. Plus, projection ideas and contents go beyond gaming, it applies to movies also. For Example, Project Ariana will augment red light behind the wall of your screen if your health is low. Or, if you are watching a horror movie and its dark, project Ariana can augment some elements to increase fright factor. Like I said, total immersion and content’s enhanced experience is the goal.
For Razer Chroma and Project Ariana, Razer CEO Min-Lang Tan said:
We are working toward new video projection technology designed to place users in their games for total gaming immersion. Having a game literally surround a gamer completes the entire ecosystem of gaming, bridging the sensory gap between player and game.
However, it is interesting to note that project Ariana can be a possibility. For reasons, thousand of games already adopt the usage of Chroma API. Hence, groundwork is already laid for Project Ariana to happen and extend lighting from your game controllers and screens to noticeable eye levels.