Ubisoft has already faced some backlash from gaming community over its decision for making its singleplayer games always online and it seems the company has not learned as For Honor is confirmed to be always online.
Ubisoft has confirmed to PCGamesN that For Honor is an always-online experience. Ubisoft explained that some features of the singleplayer campaign require being online because they share elements of the progression system with other modes.
We can confirm that For Honor is an always-online experience. Some elements of progression, which is hosted online, are shared across the story and multiplayer modes. Players will need to be connected to the Internet at all times to play For Honor.
During a recent Ubisoft’s quarterly financial conference call, CEO of Ubisoft Yves Guillemot talked about the positive feedback the game is receiving after the closed alpha and revealed that two more live testings for the game have been concluded.
For Honor continues to excite players across the globe. After the global success of its closed alpha, the biggest in Ubisoft history, For Honor just concluded two more successful live testings in Russia and Japan.
He further revealed that Ubisoft has noticed a boost in the registration for the upcoming beta for the game after the success of the closed alpha.
Also, Ubisoft has dropped the split screen functionality for the game. According to producer Stephen Cardin, despite the team wanting to add the split screen functionality to the game but the work that would have had to be put into it would have taken up too much time to polish the rest of the game to triple-A standards.
For Honor is an action hack and slash game in-development at Ubisoft Montreal, and the game is scheduled to launch on February 14, 2017 for PC, Xbox One and PlayStation 4.