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Watch Dogs 2 DLC Pushed Back Due To Spending Additional Time On Patches

Watch Dogs 2 launched last month with stellar reviews but the game had some issues with the seamless multiplayer during the launch which has caused the first Watch Dogs 2 DLC to be pushed back.

The first Watch Dogs 2 DLC was scheduled to arrive next week and now Ubisoft has announced that they had to Spend some unexpected time on patches for the seamless multiplayer that was disabled at launch and caused the delay of the first DLC for the game.

Watch Dogs 2’s 1.06 title update has just been released across all platforms. This and previous patches were an important step towards stabilizing Watch Dogs 2’s seamless multiplayer functionality, and other core online features, before releasing any new multiplayer content. Since these updates required additional development resources, we’ve made the decision to adjust our release schedule for that new content.

The T-Bone Content Bundle, which is the first Watch Dogs 2 DLC will launch on December 22 PlayStationn 4 and December 26 in Japan. The DLC will release for PC and Xbox One on January 24, 2017.

Ubisoft has also revealed that ahead of the DLC The T-Bone Chaos Event will be held on December 19 and will continue for four weeks. Each week there will be a new challenge “through Ubisoft Club that gives players a chance to earn in-game currency and unique event rewards, like new car skins or a new bag for Marcus”.

The first Watch Dogs was a huge success but at the same time, the game was also disappointing to many for not making good on all of its promises. This certainly had an effect on the sales of Watch Dogs 2 as there are 61% less PC players playing it compared to the first one at launch.

Watch Dogs 2 is an open-world action adventure game developed by Ubisoft for PC, Xbox One and PlayStation 4.