The Last Of US Remastered Patch 1.08 Removes Supersampling For 1080p Displays On PS4 Pro
The Last Of Us Remastered had some performance issues on PlayStation 4 Pro and Naughty Dog seems to be determined to fix these issues as the developer has released The Last Of Us Remastered patch 1.08.
The Last Of US Remastered Patch 1.08 removes the option for the PlayStation 4 Pro owners to run the game at native 4K and supersample down to 1080p. Now the game will run at native 1080p when connected to a full HD screen.
According to Naughty Dog’s senior communications officer Scott Lowe, who posted on PlayStation forums, The Last Of US Remastered Patch 1.08 brings bug fixes and optimizations that will ensure a consistent performance.
In an update to The Last of Us Remastered today, we introduced bug fixes and optimizations that will ensure a consistent and high level of performance on the PS4 Pro. Now, when running The Last of Us Remastered on the PS4 Pro on a standard high-definition display, the game will run natively at 1080p and offer high-quality shadows when running at it’s high-framerate mode.
Naughty Dog has also announced The Last Of Us Part 2 during the PlayStation Experience 2016 and soon after it fans have started to speculate what the trailer is actually showcasing.
Neil Druckmann has also confirmed that Halley Gross will be co-writing The Last Of US part 2. Halley Gross is known for her work on the hit HBO series, Westworld.
However, Bruce Straley, who has worked on most of the Naughty Dog titles and also directed The Last Of Us, will not be returning to direct the sequel. Sony confirmed in a statement that Straley is taking much deserved time off.
The Last Of Us is an action survival horror game developed by Naughty Dog exclusively for PlayStation 4.